Getting Started

Get up and running with ScreenshotKit in under 2 minutes.

Installation

  1. Import the ScreenshotKit package into your Unity project

  2. Unity will compile the scripts automatically

  3. A settings file is created at Assets/Editor/ScreenshotKitSettings.asset on first use

Your First Screenshot

Step 1: Open the Window

Go to Tools → ScreenshotKit → Settings Window in the Unity menu bar.

Step 2: Assign a Camera

In the Capture tab, click "Find Main" to automatically assign your Main Camera. Or drag any camera from your scene into the Camera field.

Step 3: Capture

Click the "Take Screenshot" button. Your screenshot is saved to the Screenshots folder in your project root.

That's it! You'll see a notification confirming the save location.

Quick Access Options

ScreenshotKit gives you multiple ways to capture:

Keyboard Shortcuts

  • Ctrl+Shift+S — Quick capture from assigned camera

  • Ctrl+Shift+Alt+S — Capture the Scene View

Scene View Overlay

Enable the ScreenshotKit overlay in your Scene View for one-click access to capture tools. Click the overlay menu (⋮) in Scene View and enable "ScreenshotKit".

Menu Bar

  • Tools → ScreenshotKit → Settings Window — Full settings

  • Tools → ScreenshotKit → Open Screenshots Folder — View saved files

Window Overview

The ScreenshotKit window is organized into six tabs:

Tab Purpose Capture Resolution settings and quick capture Batch Capture multiple cameras in sequence Gif Record animated GIFs during Play Mode Mattes Render compositing passes (Object ID, Depth, etc.) Files Configure save location and filename format Presets Manage resolution presets

Render Pipeline Compatibility

ScreenshotKit works with all Unity render pipelines:

  • Built-in Render Pipeline

  • Universal Render Pipeline (URP)

  • High Definition Render Pipeline (HDRP)

The current pipeline is displayed in the window header bar.

Next Steps

Capture Settings

Configure resolution, transparency, and capture options in the Capture tab.

Resolution

Set the base resolution for your screenshots.

Width & Height

Enter custom pixel dimensions or use the quick-select buttons:

  • Game View — Matches your current Game View resolution

  • 1080p — 1920 × 1080

  • 4K — 3840 × 2160

Size Multiplier

Scale your base resolution by 1× to 8× for super-resolution captures. A 1080p base with 2× multiplier outputs at 3840 × 2160.

The final output resolution is displayed in the window header bar.

Capture Options

Transparent Background

Capture with a transparent background instead of the skybox or clear color. This is useful for compositing screenshots in external software.

Requirements:

  • Camera Clear Flags must be set to "Solid Color"

  • Background color alpha must be set to 0

When enabled, screenshots are saved with alpha channel (PNG or TGA format recommended).

Include Post-Processing

Include post-processing effects in the capture. Disable this for raw renders without bloom, color grading, etc.

⚠️ Note: Transparent Background and Post-Processing cannot currently be used together. Disable one if using the other.

Render Selected Mattes

When enabled, capturing a screenshot also renders all matte passes selected in the Mattes tab. Useful for batch workflows where you need the beauty shot and compositing passes together.

Quick Capture

The Quick Capture section provides fast access to single-camera captures.

Camera Field

Assign the camera to use for quick captures and the Ctrl+Shift+S shortcut. Click "Find Main" to automatically assign the Main Camera.

Take Screenshot Button

Captures immediately using current settings. A notification displays the saved filename.

Keyboard Shortcuts

Shortcut Action Ctrl+Shift+S Capture from assigned Quick Capture camera Ctrl+Shift+Alt+S Capture the Scene View camera

Output Formats

Screenshots can be saved in three formats (configured in the Files tab):

Format Best For PNG General use, supports transparency TGA Professional workflows, supports transparency JPEG Smaller file size, no transparency

Tips

  • Use Size Multiplier for high-resolution marketing shots without changing your base workflow resolution

  • For transparent captures, ensure your scene has no opaque skybox or background geometry

  • The Scene View capture (Ctrl+Shift+Alt+S) is great for capturing editor angles that aren't set up as game cameras