Nelson da Cruz
Tech Artist / 3D Generalis
Technical artist, toolmaker, and indie developer. Making games easier to make.
About
I'm a technical artist who loves making the complicated stuff feel simple. During the day, I build tools and workflows that help developers spend less time fighting their engines and more time creating. At night, I'm working on the indie games I've always wanted to play.
Through daCruz.dev, I publish Unity tools on the Asset Store, things like ScreenshotKit, designed to slot quietly into your process and get out of your way. I think the best tools are the ones you forget you're using.
When I step away from the editor, I write about the technical and humane side of game development often while sipping on coffee and sorounded by nature.
Ultimately, I'm here because I want to help the industry grow. If I can share something that saves you time or makes a tricky concept click, that's a good day.
Games
Projects I've worked on
Ghost Budget Games
In 2025 i co-found Ghost Budget Games a small 4-person team focusing on family friendly experiences and games.
Corvo Branco
Proving unity HDRP can compete as a AAA tool for hyper-realism and technical exploration.
Let's Talk
Based in London
Always looking for new Opportunities

